3D Reference for 2D Artists (using free software only)
What this covers:
Rapid 3D workflow as base or reference for 2D art, for people with little or no 3D experience
Lighting/composition exploration
Setting up realistic reference materials
Rendering
Demo of how to use the reference
What this doesn't cover:
3D Modelling/Sculpting
Basically any 'professional' or 'proper' 3D artist workflow
Software used:
Blender (https://www.blender.org/)
DAZ Studio (https://www.daz3d.com/get_studio)
MagicaVoxel (https://ephtracy.github.io/)
Photoshop (or any painting software)